Title
Genre
Release Date
Structure
Platform
Realistic/
Abstract
Dimension
2D/3D ?
Perspective
Goals
Objectives
Secrets/
Achievements
Narrative structure
Sprites or Polygons
Player Role
Overall Rating
0-100%
Pong
Sport/arcade
1978
Linear
Arcade console
Realistic
2D
Birds eye
Beat the opposite padel
stop the ball getting past your padel
None
n/a
Sprites
contender
50%
Asteroids
Sci-fi
1979
Linear
Arcade console
Abstract
2D
Birds eye
Stay alive
shoot the asteroids
none
n/a
Sprites
gunship
60%
Manic miner
Platform
1983
Linear
ZX spectrum
Abstract
2D
Fixed side on view
Grab keys on the level
get to the next level
none
n/a
Sprites
Miner
40%
Mine sweeper
strategy
1960-70
Linear
Microsoft systems
Realistic
2D
Birds eye
Find the mines
Don't blow a mine
None
N/a
Sprites
Mine sweeper
45%
Mario
Platform
1981
Linear
Arcade
Abstract
2D
Fixed side on view
Complete the levels
Get the mushrooms and save the princess
Secret tubes to bonus levels
N/a
Sprites
Mario the plumber
70%
Thief
Stealth/Strategy
1998
Linear
Playstation
Abstract
3D
First person
Dont get caught
Grabs jewels and valuables
Secret rooms
N/a
Polygons
The Thief
70%
Final Fantasy
Rpg
1987
Linear
MSX
Abstract
2D/3D
3rd Person
Train up your characters
Defeat the bosses
Secret items/bosses
Linear
Sprites/ploygons
An arrange of chars
80%
Gears of war
3rd person shooter
2006
Linear
Xbox 360
Abstract
3D
3rd Person
Complete mission objectives
push though hordes of enemies without dying
Cog tags
Linear
Polygons
Marcus fenix (main char)
90%
Assasins creed
3rd person Rpg
2007
Linear
Xbox/Playstation
Realistic
3D
3rd Person
Assasinate people
Play through the memories of altier
Feathers/ armors
Linear
Polygons
Altier's descendent
85%
God of war
3rd person Rpg
2005
Linear
Playstation 2
Abstract
3D
3rd Person
upgrade your powers
Kill the bosses in each area
None
Linear
Polygons
Kratos (The god of war)
88%
Tron
Platform
1982
Linear
Arcade
Abstract
2D
Birds eye
Defeat the enemy player
Block them in your bikes wall
None
Linear
Sprites
Tron
70%
Resident Evil
Strategy/Horror
1996
Linear
Playstation
Abstract
3D
Cinematic
Find key peices to get you through the house
Get out of the house
none
Linear
Polygons
Claire/Chris redfield
80%
Metal Gear Solid
Stealth/Strategy
1998
Linear
Playstation
Abstract
3D
3rd person
Kill bosses that block your way
Find Metal Gear
Game completion give you items
Linear
Polygons
Solid Snake
90%
Space Invaders
Sci-fi
1978
Linear
Arcade
Abstract
2D
Birds eye
Destroy the alien ships
Defend your base
none
n/a
Sprites
Ship
60%
Tower defence
Strategy
1990
Linear
Arcade
realistic
2D
Birds eye
Destroy incoming enemies
Defend your base
none
n/a
Sprites
king/commander
70%
Ninja gaiden
Rpg
1988
Linear
Nintendo entertainment system
Abstract
2D
Side on fixed view
Fight bosses to make your way through the game
Avenge your fallen relatives
none
Linear
Sprites
Ryu (ninja)
75%
Halo
1st person shooter
2001
Linear
Xbox
Abstract
3D
1st Person
Complete mission objectives
Destroy the halo ring
Skulls
Linear
Polygons
Master Chief (spartan)
85%
Darksiders
3rd person rpg
2010
Linear
Xbox 360, Playstation 3
Abstract
3D
3rd Person
Kill the differant bosses
send the Destroyer to his death
Armor/sword pieces
Linear
Polygons
War (horseman)
80%
Grand Theft Auto
Rpg/platform
1997
Sand Box
Playstation
Realistic
2D
Birds eye
Rise up through the ranks on the streets
Become a gangster
none
Linear
Sprites
A new guy in town
80%
Unit 68 Computer Game Design – Computer Game Research Template Student Name : Stephen Tucker
No comments:
Post a Comment